40 lines
691 B
C#
40 lines
691 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
using System.IO;
|
|
|
|
namespace UnrealBuildTool.Rules
|
|
{
|
|
public class MetasoundEngineTest : ModuleRules
|
|
{
|
|
public MetasoundEngineTest(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange
|
|
(
|
|
new string[]
|
|
{
|
|
"Core",
|
|
"CoreUObject",
|
|
"Engine",
|
|
"AudioExtensions",
|
|
"AudioMixer",
|
|
"SignalProcessing",
|
|
"Projects"
|
|
}
|
|
);
|
|
|
|
PublicDependencyModuleNames.AddRange
|
|
(
|
|
new string[]
|
|
{
|
|
"MetasoundGraphCore",
|
|
"MetasoundGenerator",
|
|
"MetasoundFrontend",
|
|
"MetasoundEngine",
|
|
"MetasoundStandardNodes"
|
|
}
|
|
);
|
|
}
|
|
}
|
|
}
|