13 lines
571 B
C++
13 lines
571 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "MetasoundFrontendDocument.h"
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namespace Metasound::Engine
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{
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METASOUNDENGINE_API void RegisterInterfaceBindings(const TArray<FMetasoundFrontendInterfaceBinding>& InBindings);
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METASOUNDENGINE_API bool UnregisterInterfaceBinding(const FMetasoundFrontendVersion& InInputInterfaceVersion, const FMetasoundFrontendVersion& InOutputInterfaceVersion);
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METASOUNDENGINE_API bool UnregisterAllInterfaceBindings(const FMetasoundFrontendVersion& InInputInterfaceVersion);
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} // namespace Metasound::Engine
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