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UnrealEngine/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/Public/Interfaces/MetasoundInterfaceBindings.h
2025-05-18 13:04:45 +08:00

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C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MetasoundFrontendDocument.h"
namespace Metasound::Engine
{
METASOUNDENGINE_API void RegisterInterfaceBindings(const TArray<FMetasoundFrontendInterfaceBinding>& InBindings);
METASOUNDENGINE_API bool UnregisterInterfaceBinding(const FMetasoundFrontendVersion& InInputInterfaceVersion, const FMetasoundFrontendVersion& InOutputInterfaceVersion);
METASOUNDENGINE_API bool UnregisterAllInterfaceBindings(const FMetasoundFrontendVersion& InInputInterfaceVersion);
} // namespace Metasound::Engine