37 lines
763 B
C#
37 lines
763 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class HairStrandsDataflow: ModuleRules
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{
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public HairStrandsDataflow(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[]
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{
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"Core",
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"CoreUObject",
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"ChaosCore",
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"Chaos",
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"DataflowCore",
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"DataflowEngine",
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"DataflowEditor",
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"DataflowNodes",
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"DataflowEnginePlugin",
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"HairStrandsCore",
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"Engine",
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"GeometryAlgorithms",
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"GeometryCore",
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"MeshConversion",
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"MeshConversionEngineTypes",
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"MeshDescription",
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"DynamicMesh",
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"SkeletalMeshDescription",
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"StaticMeshDescription",
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"Slate",
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"SlateCore"
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}
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);
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}
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}
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} |