31 lines
736 B
C++
31 lines
736 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/ObjectMacros.h"
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#include "UObject/Object.h"
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#include "Engine/EngineTypes.h"
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#include "GooglePADRuntimeSettings.generated.h"
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/**
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* Implements the settings for the GooglePAD plugin.
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*/
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UCLASS(Config = Engine, DefaultConfig)
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class UGooglePADRuntimeSettings : public UObject
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{
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GENERATED_UCLASS_BODY()
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// Enable GooglePAD plugin
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UPROPERTY(EditAnywhere, config, Category = Packaging)
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bool bEnablePlugin;
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// Only for distribution builds
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UPROPERTY(EditAnywhere, config, Category = Packaging)
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bool bOnlyDistribution;
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// Only for shipping builds
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UPROPERTY(EditAnywhere, config, Category = Packaging)
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bool bOnlyShipping;
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};
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