Files
UnrealEngine/Engine/Plugins/Runtime/GeometryCache/Source/GeometryCacheSequencer/GeometryCacheSequencer.Build.cs
2025-05-18 13:04:45 +08:00

37 lines
1.0 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class GeometryCacheSequencer : ModuleRules
{
public GeometryCacheSequencer(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePathModuleNames.AddRange(
new string[] {
"Sequencer",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"LevelSequence",
"MovieScene",
"MovieSceneTracks",
"SequencerCore",
"Sequencer",
"Slate",
"SlateCore",
"UnrealEd",
"GeometryCacheTracks",
"GeometryCache"
}
);
CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error;
}
}
}