Files
UnrealEngine/Engine/Plugins/Runtime/ADM/Source/ADMSpatialization/ADMSpatialization.Build.cs
2025-05-18 13:04:45 +08:00

33 lines
566 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ADMSpatialization : ModuleRules
{
public ADMSpatialization(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"AudioExtensions",
"Core",
"CoreUObject",
"DeveloperSettings",
"Engine",
"Networking",
"OSC"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AudioMixerCore",
"AudioMixer",
"SignalProcessing"
}
);
}
}
}