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UnrealEngine/Engine/Plugins/PCG/Source/PCGEditor/Public/Details/PCGGraphDetails.h
2025-05-18 13:04:45 +08:00

20 lines
426 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "IDetailCustomization.h"
#include "UObject/WeakObjectPtrTemplates.h"
class UPCGGraph;
class FPCGGraphDetails : public IDetailCustomization
{
public:
static TSharedRef<IDetailCustomization> MakeInstance();
virtual void CustomizeDetails(IDetailLayoutBuilder& DetailBuilder) override;
private:
TArray<TWeakObjectPtr<UPCGGraph>> SelectedGraphs;
};