18 lines
536 B
C++
18 lines
536 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "PCGSpatialDataVisualization.h"
|
|
#include "PCGEditorModule.h"
|
|
|
|
class UPCGData;
|
|
|
|
class PCGEDITOR_API FPCGBaseTextureDataVisualization : public IPCGSpatialDataVisualization
|
|
{
|
|
public:
|
|
// ~Begin IPCGDataVisualization interface
|
|
virtual TArray<TSharedPtr<FStreamableHandle>> LoadRequiredResources(const UPCGData* Data) const override;
|
|
virtual FPCGSetupSceneFunc GetViewportSetupFunc(const UPCGData* Data) const override;
|
|
// ~End IPCGDataVisualization interface
|
|
};
|