32 lines
1.0 KiB
C++
32 lines
1.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Interfaces/IMessageSanitizerInterface.h"
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#include "Containers/Ticker.h"
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/**
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* Implements a degenerate/dummy interface chat message sanitization system for testing
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*/
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class FMessageSanitizerNull
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: public IMessageSanitizer
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{
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public:
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// IMessageSanitizer
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virtual void SanitizeDisplayName(const FString& DisplayName, const FOnMessageProcessed& CompletionDelegate) override;
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virtual void SanitizeDisplayNames(const TArray<FString>& DisplayNames, const FOnMessageArrayProcessed& CompletionDelegate) override;
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virtual void QueryBlockedUser(int32 LocalUserNum, const FString& FromUserIdStr, const FString& FromPlatform, const FOnQueryUserBlockedResponse& InCompletionDelegate) override;
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virtual void ResetBlockedUserCache() override;
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// FMessageSanitizerNull
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FMessageSanitizerNull();
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virtual ~FMessageSanitizerNull();
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private:
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int32 RequestId;
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void PerformSanitize(const FString& RawString, FString& OutCleanString) const;
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TMap<int32, FTSTicker::FDelegateHandle> RequestIdHandleMap;
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};
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