// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Interfaces/IMessageSanitizerInterface.h" #include "Containers/Ticker.h" /** * Implements a degenerate/dummy interface chat message sanitization system for testing */ class FMessageSanitizerNull : public IMessageSanitizer { public: // IMessageSanitizer virtual void SanitizeDisplayName(const FString& DisplayName, const FOnMessageProcessed& CompletionDelegate) override; virtual void SanitizeDisplayNames(const TArray& DisplayNames, const FOnMessageArrayProcessed& CompletionDelegate) override; virtual void QueryBlockedUser(int32 LocalUserNum, const FString& FromUserIdStr, const FString& FromPlatform, const FOnQueryUserBlockedResponse& InCompletionDelegate) override; virtual void ResetBlockedUserCache() override; // FMessageSanitizerNull FMessageSanitizerNull(); virtual ~FMessageSanitizerNull(); private: int32 RequestId; void PerformSanitize(const FString& RawString, FString& OutCleanString) const; TMap RequestIdHandleMap; };