Files
UnrealEngine/Engine/Plugins/Online/OnlineSubsystemNull/Source/OnlineSubsystemNull.Build.cs
2025-05-18 13:04:45 +08:00

41 lines
839 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class OnlineSubsystemNull : ModuleRules
{
public OnlineSubsystemNull(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDefinitions.Add("ONLINESUBSYSTEMNULL_PACKAGE=1");
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
if (Target.bCompileAgainstEngine)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Engine"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"OnlineSubsystemUtils"
}
);
}
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"Sockets",
"CoreUObject",
"OnlineBase",
"OnlineSubsystem",
"Json"
}
);
}
}