30 lines
566 B
C#
30 lines
566 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class OnlineServicesNull : ModuleRules
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{
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public OnlineServicesNull(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreOnline",
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"Sockets",
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"OnlineServicesInterface",
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"OnlineServicesCommon",
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"OnlineSubsystem"
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"ApplicationCore",
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"OnlineBase",
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"OnlineServicesCommonEngineUtils"
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}
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);
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}
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}
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