48 lines
920 B
C#
48 lines
920 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.IO;
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public class OnlineServicesEOSGS : ModuleRules
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{
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public OnlineServicesEOSGS(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"EOSSDK",
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"OnlineServicesInterface",
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"OnlineServicesEpicCommon",
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"OnlineServicesCommon",
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"OnlineServicesCommonEngineUtils",
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"OnlineBase",
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}
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);
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"CoreOnline",
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"CoreUObject",
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"EOSShared",
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"Sockets"
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}
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);
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if (Target.bCompileAgainstEngine)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"SocketSubsystemEOS"
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}
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);
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}
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if (Target.Platform == UnrealTargetPlatform.IOS)
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{
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PublicWeakFrameworks.Add("AuthenticationServices");
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PrivateDependencyModuleNames.Add("ApplicationCore");
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}
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}
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}
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