Files
UnrealEngine/Engine/Plugins/Online/OnlineServices/Source/OnlineServicesInterface/OnlineServicesInterface.Build.cs
2025-05-18 13:04:45 +08:00

30 lines
703 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class OnlineServicesInterface : ModuleRules
{
public OnlineServicesInterface(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"CoreOnline",
"OnlineBase"
}
);
// OnlineService cannot depend on Engine!
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
}
);
// For UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5: Online/OnlineUtilsCommon.h
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "..", "OnlineServicesCommon", "Public"));
}
}