Files
UnrealEngine/Engine/Plugins/Online/OnlineBase/Source/OnlineBase.Build.cs
2025-05-18 13:04:45 +08:00

26 lines
469 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
namespace UnrealBuildTool.Rules
{
public class OnlineBase : ModuleRules
{
public OnlineBase(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Sockets"
}
);
// NOTE: OnlineBase cannot depend on Engine!
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
}
}
}