Files
UnrealEngine/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Source/Public/OnlineSubsystemIOSModule.h
2025-05-18 13:04:45 +08:00

45 lines
859 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Modules/ModuleInterface.h"
/**
* Online subsystem module class (GameCenter Implementation)
* Code related to the loading and handling of the GameCenter module.
*/
class FOnlineSubsystemIOSModule : public IModuleInterface
{
private:
/** Class responsible for creating instance(s) of the subsystem */
class FOnlineFactoryIOS* IOSFactory;
public:
FOnlineSubsystemIOSModule() :
IOSFactory(NULL)
{
}
virtual ~FOnlineSubsystemIOSModule(){}
//~ Begin IModuleInterface Interface
virtual void StartupModule() override;
virtual void ShutdownModule() override;
virtual bool SupportsDynamicReloading() override
{
return false;
}
virtual bool SupportsAutomaticShutdown() override
{
return false;
}
//~ End IModuleInterface Interface
};