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UnrealEngine/Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/Settings.cpp
2025-05-18 13:04:45 +08:00

26 lines
416 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MuR/Settings.h"
namespace mu
{
void FSettings::SetProfile( bool bEnabled )
{
bProfile = bEnabled;
}
void FSettings::SetWorkingMemoryBytes( uint64 Bytes )
{
WorkingMemoryBytes = Bytes;
}
void FSettings::SetImageCompressionQuality( int32 Quality )
{
ImageCompressionQuality = Quality;
}
}