34 lines
1.1 KiB
C
34 lines
1.1 KiB
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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//! A config file may have been provided with a define in the command-linewith something like
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//! -D'MUTABLE_CONFIG="ConfigAndroid.h"'
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#ifdef MUTABLE_CONFIG
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#include MUTABLE_CONFIG
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//! otherwise, use this one
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#else
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// This file contains all the possible configuration flags that affect the build of the runtime
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//! This flag enables collection of statistics in the System objects. If using the waf build system,
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//! the statistics are only collected in the debug and profile versions of the runtime.
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//#define MUTABLE_PROFILE
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//! Exclude support for BC(DXTC) image formats
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//! This may also be set by the build system for some target platforms.
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//#define MUTABLE_EXCLUDE_BC
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//! Exclude support for ASTC image formats
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//! This may also be set by the build system for some target platforms.
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//#define MUTABLE_EXCLUDE_ASTC
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//! Exclude support for higher quality compression image conversion (see Miro.h)
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//! This may also be set by the build system for some target platforms.
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//#define MUTABLE_EXCLUDE_IMAGE_COMPRESSION_QUALITY 4
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#endif
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