Files
UnrealEngine/Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/BlockCompression/BlockCompression.h
2025-05-18 13:04:45 +08:00

28 lines
607 B
C

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
// Prepare Miro configuration definitions
#if defined(MUTABLE_EXCLUDE_BC)
#ifdef MIRO_INCLUDE_BC
#undef MIRO_INCLUDE_BC
#define MIRO_INCLUDE_BC 0
#endif
#endif
#if defined(MUTABLE_EXCLUDE_ASTC)
#ifdef MIRO_INCLUDE_ASTC
#undef MIRO_INCLUDE_ASTC
#define MIRO_INCLUDE_ASTC 0
#endif
#endif
#ifdef MUTABLE_EXCLUDE_IMAGE_COMPRESSION_QUALITY
#ifdef MIRO_EXCLUDE_QUALITY_ABOVE
#undef MIRO_EXCLUDE_QUALITY_ABOVE
#define MIRO_EXCLUDE_QUALITY_ABOVE MUTABLE_EXCLUDE_IMAGE_COMPRESSION_QUALITY
#endif
#endif
#include "MuR/BlockCompression/Miro/Miro.h"