31 lines
516 B
C++
31 lines
516 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Widgets/SCompoundWidget.h"
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struct FGeometry;
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class CUSTOMIZABLEOBJECTEDITOR_API SCustomizableObjectSystemVersion : public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SCustomizableObjectSystemVersion)
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{}
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SLATE_END_ARGS()
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/** */
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void Construct( const FArguments& InArgs );
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public:
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// SWidget interface
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void Tick( const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) override;
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private:
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};
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