11 lines
476 B
C++
11 lines
476 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "MuCO/CustomizableObjectCustomVersion.h"
|
|
|
|
#include "Serialization/CustomVersion.h"
|
|
|
|
const FGuid FCustomizableObjectCustomVersion::GUID(0xC1270312, 0xAB730B1E, 0x0B1EC745, 0x71C70F73);
|
|
|
|
// Register the custom version with core
|
|
FCustomVersionRegistration GRegisterCustomizableObjectCustomVersion(FCustomizableObjectCustomVersion::GUID, FCustomizableObjectCustomVersion::LatestVersion, TEXT("CustomizableObjectVer"));
|