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UnrealEngine/Engine/Plugins/Mutable/Source/CustomizableObject/Internal/MuCO/CustomizableSkeletalMeshActorPrivate.h
2025-05-18 13:04:45 +08:00

33 lines
688 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UObject/Object.h"
#include "UObject/ObjectPtr.h"
#include "Containers/Array.h"
#include "CustomizableSkeletalMeshActorPrivate.generated.h"
#define UE_API CUSTOMIZABLEOBJECT_API
class UCustomizableObjectInstance;
class UCustomizableSkeletalComponent;
class ACustomizableSkeletalMeshActor;
UCLASS(MinimalAPI)
class UCustomizableSkeletalMeshActorPrivate : public UObject
{
GENERATED_BODY()
public:
UE_API ACustomizableSkeletalMeshActor* GetPublic();
UE_API void Init(UCustomizableObjectInstance* Instance);
UE_API TArray<TObjectPtr<UCustomizableSkeletalComponent>>& GetComponents();
};
#undef UE_API