Files
UnrealEngine/Engine/Plugins/MovieScene/ReplayTracks/Source/ReplayTracksEditor/ReplayTracksEditor.Build.cs
2025-05-18 13:04:45 +08:00

28 lines
507 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ReplayTracksEditor : ModuleRules
{
public ReplayTracksEditor(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"ReplayTracks",
"Core",
"CoreUObject",
"Engine",
"InputCore",
"MovieScene",
"MovieSceneTools",
"MovieSceneTracks",
"Sequencer",
"Slate",
"SlateCore",
"UnrealEd",
"TimeManagement",
}
);
}
}