23 lines
611 B
C++
23 lines
611 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "SequencerKeyStructGenerator.h"
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#include "MovieSceneTextKeyStruct.generated.h"
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/**
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* Derived only to explicitly specify that it's Editor Only
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* to be ignored in Cooked Builds as these KeyStructs are instanced under a non-editor package for text localization
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* @see InstanceGeneratedStruct overload for FMovieSceneTextChannel
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*/
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UCLASS()
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class UMovieSceneTextKeyStruct : public UMovieSceneKeyStructType
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{
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GENERATED_BODY()
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public:
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//~ Begin UObject
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virtual bool IsEditorOnly() const override { return true; }
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//~ End UObject
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};
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