Files
UnrealEngine/Engine/Plugins/MovieScene/CustomizableSequencerTracks/Source/CustomizableSequencerTracksEditor/CustomizableSequencerTracksEditor.Build.cs
2025-05-18 13:04:45 +08:00

31 lines
612 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CustomizableSequencerTracksEditor : ModuleRules
{
public CustomizableSequencerTracksEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetRegistry",
"Core",
"CoreUObject",
"CustomizableSequencerTracks",
"EditorFramework",
"MovieScene",
"SequencerCore",
"Sequencer",
"SlateCore",
"Slate",
"UnrealEd",
}
);
ShortName = "CustomSeqTrEd";
}
}