31 lines
715 B
C#
31 lines
715 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using UnrealBuildTool.Rules;
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public class MetaHumanLocalLiveLinkSourceEditor : ModuleRules
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{
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public MetaHumanLocalLiveLinkSourceEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(new string[] {
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});
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PrivateDependencyModuleNames.AddRange(new string[] {
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"Core",
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"CoreUObject",
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"Engine",
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"LiveLinkInterface",
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"Slate",
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"SlateCore",
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"EditorStyle",
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"MetaHumanCoreTech",
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"MetaHumanImageViewer",
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"MetaHumanPipelineCore",
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"MetaHumanLocalLiveLinkSource",
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"MetaHumanLiveLinkSourceEditor",
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});
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}
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}
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