Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanLiveLink/Source/MetaHumanLocalLiveLinkSource/Public/MetaHumanVideoLiveLinkSettings.h
2025-05-18 13:04:45 +08:00

28 lines
671 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "UObject/Object.h"
#include "Nodes/HyprsenseRealtimeNode.h"
#include "MetaHumanVideoLiveLinkSettings.generated.h"
UCLASS(config = Editor, defaultconfig)
class METAHUMANLOCALLIVELINKSOURCE_API UMetaHumanVideoLiveLinkSettings : public UObject
{
public:
GENERATED_BODY()
UPROPERTY(config, EditAnywhere, Category = "Subject")
bool bHeadOrientation = true;
UPROPERTY(config, EditAnywhere, Category = "Subject")
bool bHeadTranslation = true;
UPROPERTY(config, EditAnywhere, Category = "Subject")
EHyprsenseRealtimeNodeDebugImage MonitorImage = EHyprsenseRealtimeNodeDebugImage::None;
};