Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanLiveLink/Source/MetaHumanLocalLiveLinkSource/Public/MetaHumanLocalLiveLinkSourceSettings.h
2025-05-18 13:04:45 +08:00

29 lines
681 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MetaHumanMediaSourceCreateParams.h"
#include "LiveLinkSourceSettings.h"
#include "MetaHumanLocalLiveLinkSourceSettings.generated.h"
UCLASS()
class METAHUMANLOCALLIVELINKSOURCE_API UMetaHumanLocalLiveLinkSourceSettings : public ULiveLinkSourceSettings
{
public:
GENERATED_BODY()
void SetSource(class FMetaHumanLocalLiveLinkSource* InSource);
void RequestSubjectCreation(const FString& InSubjectName, class UMetaHumanLocalLiveLinkSubjectSettings* InMetaHumanLocalLiveLinkSubjectSettings);
UPROPERTY()
bool bIsPreset = false;
private:
class FMetaHumanLocalLiveLinkSource* Source = nullptr;
};