20 lines
557 B
C++
20 lines
557 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#include "MetaHumanLocalLiveLinkSubjectSettings.h"
|
|
|
|
#include "Roles/LiveLinkBasicRole.h"
|
|
#include "InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h"
|
|
|
|
|
|
|
|
void UMetaHumanLocalLiveLinkSubjectSettings::Setup()
|
|
{
|
|
Role = ULiveLinkBasicRole::StaticClass();
|
|
InterpolationProcessor = NewObject<ULiveLinkBasicFrameInterpolationProcessor>(this);
|
|
}
|
|
|
|
void UMetaHumanLocalLiveLinkSubjectSettings::SetSubject(FMetaHumanLocalLiveLinkSubject* InSubject)
|
|
{
|
|
Subject = InSubject;
|
|
bIsLiveProcessing = true;
|
|
} |