Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanLiveLink/Source/MetaHumanLocalLiveLinkSource/Private/MetaHumanLocalLiveLinkSubjectSettings.cpp
2025-05-18 13:04:45 +08:00

20 lines
557 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetaHumanLocalLiveLinkSubjectSettings.h"
#include "Roles/LiveLinkBasicRole.h"
#include "InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h"
void UMetaHumanLocalLiveLinkSubjectSettings::Setup()
{
Role = ULiveLinkBasicRole::StaticClass();
InterpolationProcessor = NewObject<ULiveLinkBasicFrameInterpolationProcessor>(this);
}
void UMetaHumanLocalLiveLinkSubjectSettings::SetSubject(FMetaHumanLocalLiveLinkSubject* InSubject)
{
Subject = InSubject;
bIsLiveProcessing = true;
}