Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanLiveLink/Source/MetaHumanLocalLiveLinkSource/Private/MetaHumanAudioLiveLinkSource.cpp
2025-05-18 13:04:45 +08:00

28 lines
930 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "MetaHumanAudioLiveLinkSource.h"
#include "MetaHumanAudioLiveLinkSourceSettings.h"
#include "MetaHumanAudioLiveLinkSubject.h"
#include "MetaHumanAudioLiveLinkSubjectSettings.h"
#define LOCTEXT_NAMESPACE "MetaHumanAudioLiveLinkSource"
FText FMetaHumanAudioLiveLinkSource::GetSourceType() const
{
return LOCTEXT("MetaHumanAudio", "MetaHuman (Audio)");
}
TSubclassOf<ULiveLinkSourceSettings> FMetaHumanAudioLiveLinkSource::GetSettingsClass() const
{
return UMetaHumanAudioLiveLinkSourceSettings::StaticClass();
}
TSharedPtr<FMetaHumanLocalLiveLinkSubject> FMetaHumanAudioLiveLinkSource::CreateSubject(const FName& InSubjectName, UMetaHumanLocalLiveLinkSubjectSettings* InSettings)
{
return MakeShared<FMetaHumanAudioLiveLinkSubject>(LiveLinkClient, SourceGuid, InSubjectName, Cast<UMetaHumanAudioLiveLinkSubjectSettings>(InSettings));
}
#undef LOCTEXT_NAMESPACE