Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanToolkit/Public/MetaHumanToolkitCommands.h
2025-05-18 13:04:45 +08:00

31 lines
878 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Framework/Commands/Commands.h"
/** Commands used by the base MetaHuman tookit */
class METAHUMANTOOLKIT_API FMetaHumanToolkitCommands
: public TCommands<FMetaHumanToolkitCommands>
{
public:
FMetaHumanToolkitCommands();
//~Begin TCommands<> interface
virtual void RegisterCommands() override;
//~End TCommands<> interface
public:
TSharedPtr<FUICommandInfo> ViewMixToSingle;
TSharedPtr<FUICommandInfo> ViewMixToWipe;
TSharedPtr<FUICommandInfo> ViewMixToDual;
TSharedPtr<FUICommandInfo> ToggleSingleViewToA;
TSharedPtr<FUICommandInfo> ToggleSingleViewToB;
TSharedPtr<FUICommandInfo> ToggleRGBChannel;
TSharedPtr<FUICommandInfo> ToggleCurves;
TSharedPtr<FUICommandInfo> ToggleControlVertices;
TSharedPtr<FUICommandInfo> ToggleDepthMesh;
TSharedPtr<FUICommandInfo> ToggleUndistortion;
};