// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Framework/Commands/Commands.h" /** Commands used by the base MetaHuman tookit */ class METAHUMANTOOLKIT_API FMetaHumanToolkitCommands : public TCommands { public: FMetaHumanToolkitCommands(); //~Begin TCommands<> interface virtual void RegisterCommands() override; //~End TCommands<> interface public: TSharedPtr ViewMixToSingle; TSharedPtr ViewMixToWipe; TSharedPtr ViewMixToDual; TSharedPtr ToggleSingleViewToA; TSharedPtr ToggleSingleViewToB; TSharedPtr ToggleRGBChannel; TSharedPtr ToggleCurves; TSharedPtr ToggleControlVertices; TSharedPtr ToggleDepthMesh; TSharedPtr ToggleUndistortion; };