Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanSequencer/Public/MetaHumanAudioSection.h
2025-05-18 13:04:45 +08:00

17 lines
374 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "TrackEditors/AudioTrackEditor.h"
class FMetaHumanAudioSection
: public FAudioSection
{
public:
FMetaHumanAudioSection(UMovieSceneSection& InSection, TWeakPtr<ISequencer> InSequencer);
// ISequencerSectionInterface
virtual bool SectionIsResizable() const;
virtual bool IsReadOnly() const;
};