19 lines
390 B
C++
19 lines
390 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetaHumanAudioSection.h"
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FMetaHumanAudioSection::FMetaHumanAudioSection(UMovieSceneSection& InSection, TWeakPtr<ISequencer> InSequencer)
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: FAudioSection{ InSection, InSequencer }
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{
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}
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bool FMetaHumanAudioSection::SectionIsResizable() const
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{
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return false;
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}
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bool FMetaHumanAudioSection::IsReadOnly() const
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{
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return true;
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}
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