Files
UnrealEngine/Engine/Plugins/MetaHuman/MetaHumanAnimator/Source/MetaHumanIdentity/Public/MetaHumanIdentityCustomVersion.h
2025-05-18 13:04:45 +08:00

24 lines
430 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreTypes.h"
#include "Misc/Guid.h"
struct METAHUMANIDENTITY_API FMetaHumanIdentityCustomVersion
{
enum Type : int32
{
// MetaHuman Identity was updated to use EditorBulkData
EditorBulkDataUpdate = 0,
VersionPlusOne,
LatestVersion = VersionPlusOne - 1
};
static const FGuid GUID;
private:
FMetaHumanIdentityCustomVersion() = default;
};