Files
UnrealEngine/Engine/Plugins/Media/WebMMedia/Source/ThirdParty/webm/libwebm.Build.cs
2025-05-18 13:04:45 +08:00

34 lines
1.1 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class LibWebM : ModuleRules
{
public LibWebM(ReadOnlyTargetRules Target) : base(Target)
{
Type = ModuleType.External;
string RootPath = ModuleDirectory;
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
string LibPath = RootPath + "/lib/Win64/VS" + Target.WindowsPlatform.GetVisualStudioCompilerVersionName();
string LibFileName = "libwebm.lib";
PublicAdditionalLibraries.Add(Path.Combine(LibPath, LibFileName));
}
else if (Target.IsInPlatformGroup(UnrealPlatformGroup.Unix))
{
PublicAdditionalLibraries.Add(RootPath + "/lib/Unix/" + Target.Architecture.LinuxName + ((Target.LinkType == TargetLinkType.Monolithic) ? "/libwebm" : "/libwebm_fPIC") + ".a");
}
else if (Target.Platform == UnrealTargetPlatform.Mac)
{
PublicAdditionalLibraries.Add(RootPath + "/lib/Mac" + ((Target.LinkType == TargetLinkType.Monolithic) ? "/libwebm" : "/libwebm_fPIC") + ".a");
}
string IncludePath = RootPath + "/include";
PublicSystemIncludePaths.Add(IncludePath);
}
}