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UnrealEngine/Engine/Plugins/Media/PixelStreaming2/Source/PixelStreaming2Servers/Private/PixelStreaming2ServersModule.h
2025-05-18 13:04:45 +08:00

18 lines
387 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Containers/UnrealString.h"
#include "Modules/ModuleManager.h"
class FPixelStreaming2ServersModule : public IModuleInterface
{
public:
virtual ~FPixelStreaming2ServersModule() = default;
virtual void StartupModule() override;
public:
static FPixelStreaming2ServersModule& Get();
};