27 lines
659 B
C++
27 lines
659 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "EditorPixelStreamingSettings.h"
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UPixelStreamingSettings::UPixelStreamingSettings(const FObjectInitializer& ObjectInitlaizer)
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: Super(ObjectInitlaizer)
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{
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}
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FName UPixelStreamingSettings::GetCategoryName() const
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{
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return TEXT("Plugins");
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}
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#if WITH_EDITOR
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FText UPixelStreamingSettings::GetSectionText() const
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{
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return NSLOCTEXT("PixelStreamingPlugin", "PixelStreamingSettingsSection", "PixelStreaming");
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}
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#endif
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#if WITH_EDITOR
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void UPixelStreamingSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
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{
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Super::PostEditChangeProperty(PropertyChangedEvent);
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}
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#endif |