Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingInput/Private/EditorPixelStreamingSettings.cpp
2025-05-18 13:04:45 +08:00

27 lines
659 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "EditorPixelStreamingSettings.h"
UPixelStreamingSettings::UPixelStreamingSettings(const FObjectInitializer& ObjectInitlaizer)
: Super(ObjectInitlaizer)
{
}
FName UPixelStreamingSettings::GetCategoryName() const
{
return TEXT("Plugins");
}
#if WITH_EDITOR
FText UPixelStreamingSettings::GetSectionText() const
{
return NSLOCTEXT("PixelStreamingPlugin", "PixelStreamingSettingsSection", "PixelStreaming");
}
#endif
#if WITH_EDITOR
void UPixelStreamingSettings::PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent)
{
Super::PostEditChangeProperty(PropertyChangedEvent);
}
#endif