Files
UnrealEngine/Engine/Plugins/Media/PixelStreaming/Source/PixelStreamingBlueprint/Internal/PixelStreamingStreamerVideoInputMediaCapture.h
2025-05-18 13:04:45 +08:00

17 lines
688 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "PixelStreamingStreamerVideoInput.h"
#include "PixelStreamingStreamerVideoInputMediaCapture.generated.h"
// Equivalent to UPixelStreamingStreamerVideoInputBackBuffer but uses the MediaIO Framework to capture the frame rather than Pixel Capture
UCLASS(NotBlueprintType, NotBlueprintable, Category = "PixelStreaming", META = (DisplayName = "Media Capture Streamer Video Input"))
class PIXELSTREAMINGBLUEPRINT_API UPixelStreamingStreamerVideoInputMediaCapture : public UPixelStreamingStreamerVideoInput
{
GENERATED_UCLASS_BODY()
public:
virtual TSharedPtr<FPixelStreamingVideoInput> GetVideoInput() override;
};