Files
UnrealEngine/Engine/Plugins/Media/NDIMedia/Source/NDIMediaEditor/NDIMediaEditor.Build.cs
2025-05-18 13:04:45 +08:00

39 lines
722 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class NDIMediaEditor : ModuleRules
{
public NDIMediaEditor(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"MediaIOCore",
"MediaIOEditor",
"NDIMedia",
"Slate",
"SlateCore",
"TimeManagement",
"UnrealEd",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AssetTools",
"TargetPlatform",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetDefinition",
"MediaPlayerEditor",
"Projects",
});
}
}