Files
UnrealEngine/Engine/Plugins/Media/ImgMedia/Source/ImgMediaFactory/ImgMediaFactory.Build.cs
2025-05-18 13:04:45 +08:00

40 lines
812 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class ImgMediaFactory : ModuleRules
{
public ImgMediaFactory(ReadOnlyTargetRules Target) : base(Target)
{
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"Media",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"Media",
"ImgMedia"
});
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"TimeManagement",
});
if (Target.Type == TargetRules.TargetType.Editor)
{
DynamicallyLoadedModuleNames.Add("Settings");
PrivateIncludePathModuleNames.Add("Settings");
}
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
DynamicallyLoadedModuleNames.Add("ImgMedia");
}
}
}
}