// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class ImgMediaFactory : ModuleRules { public ImgMediaFactory(ReadOnlyTargetRules Target) : base(Target) { DynamicallyLoadedModuleNames.AddRange( new string[] { "Media", }); PrivateIncludePathModuleNames.AddRange( new string[] { "Media", "ImgMedia" }); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "TimeManagement", }); if (Target.Type == TargetRules.TargetType.Editor) { DynamicallyLoadedModuleNames.Add("Settings"); PrivateIncludePathModuleNames.Add("Settings"); } if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows)) { DynamicallyLoadedModuleNames.Add("ImgMedia"); } } } }