Files
UnrealEngine/Engine/Plugins/Media/ImgMedia/Source/ExrReaderGpu/Private/ExrSwizzlingShader.cpp
2025-05-18 13:04:45 +08:00

14 lines
478 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#if defined(PLATFORM_WINDOWS) && PLATFORM_WINDOWS
#include "ExrSwizzlingShader.h"
#include "GlobalShader.h"
#include "ShaderCore.h"
#include "ShaderParameterMacros.h"
#include "CoreMinimal.h"
IMPLEMENT_GLOBAL_SHADER(FExrSwizzlePS, "/Plugin/ExrReaderShaders/Private/ExrSwizzler.usf", "MainPS", SF_Pixel);
IMPLEMENT_GLOBAL_SHADER(FExrSwizzleVS, "/Plugin/ExrReaderShaders/Private/ExrSwizzler.usf", "MainVS", SF_Vertex);
#endif