Files
UnrealEngine/Engine/Plugins/Media/BinkMedia/Source/BinkMediaPlayer/Public/BinkFunctionLibrary.h
2025-05-18 13:04:45 +08:00

25 lines
587 B
C++

// Copyright Epic Games Tools LLC
// Licenced under the Unreal Engine EULA
#pragma once
#include "Kismet/BlueprintFunctionLibrary.h"
#include "BinkFunctionLibrary.generated.h"
UCLASS()
class BINKMEDIAPLAYER_API UBinkFunctionLibrary : public UBlueprintFunctionLibrary
{
GENERATED_BODY()
public:
UFUNCTION(BlueprintCallable, Category = "Bink")
static void Bink_DrawOverlays();
UFUNCTION(BlueprintCallable, Category = "Bink")
static FTimespan BinkLoadingMovie_GetDuration();
UFUNCTION(BlueprintCallable, Category = "Bink")
static FTimespan BinkLoadingMovie_GetTime();
};