Files
UnrealEngine/Engine/Plugins/Media/AndroidMedia/Source/AndroidMediaFactory/AndroidMediaFactory.Build.cs
2025-05-18 13:04:45 +08:00

38 lines
724 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool.Rules
{
public class AndroidMediaFactory : ModuleRules
{
public AndroidMediaFactory(ReadOnlyTargetRules Target) : base(Target)
{
DynamicallyLoadedModuleNames.AddRange(
new string[] {
"Media",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"MediaAssets",
});
PrivateIncludePathModuleNames.AddRange(
new string[] {
"AndroidMedia",
"Media",
});
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
});
if (Target.Platform == UnrealTargetPlatform.Android)
{
DynamicallyLoadedModuleNames.Add("AndroidMedia");
}
}
}
}