48 lines
805 B
C#
48 lines
805 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using System.IO;
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namespace UnrealBuildTool.Rules
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{
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public class AjaMediaOutput : ModuleRules
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{
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public AjaMediaOutput(ReadOnlyTargetRules Target) : base(Target)
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{
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PublicDependencyModuleNames.AddRange(
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new string[] {
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"AjaMedia",
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"MediaIOCore",
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});
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"AjaCore",
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"Core",
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"CoreUObject",
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"Engine",
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"GPUTextureTransfer",
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"MovieSceneCapture",
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"RenderCore",
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"RHI",
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"Slate",
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"SlateCore",
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"TimeManagement"
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}
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);
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if (Target.bBuildEditor == true)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[]
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{
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"EditorFramework",
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"MainFrame",
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"UnrealEd"
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}
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);
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}
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}
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}
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}
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