Files
UnrealEngine/Engine/Plugins/Media/AjaMedia/Source/AjaMediaOutput/AjaMediaOutput.Build.cs
2025-05-18 13:04:45 +08:00

48 lines
805 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class AjaMediaOutput : ModuleRules
{
public AjaMediaOutput(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"AjaMedia",
"MediaIOCore",
});
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AjaCore",
"Core",
"CoreUObject",
"Engine",
"GPUTextureTransfer",
"MovieSceneCapture",
"RenderCore",
"RHI",
"Slate",
"SlateCore",
"TimeManagement"
}
);
if (Target.bBuildEditor == true)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"EditorFramework",
"MainFrame",
"UnrealEd"
}
);
}
}
}
}