36 lines
676 B
C#
36 lines
676 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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namespace UnrealBuildTool.Rules
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{
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public class AjaMediaEditor : ModuleRules
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{
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public AjaMediaEditor(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"AjaMedia",
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"AjaMediaOutput",
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"Core",
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"CoreUObject",
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"EditorFramework",
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"Engine",
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"MediaAssets",
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"MediaIOCore",
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"MediaIOEditor",
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"Projects",
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"PropertyEditor",
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"Settings",
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"Slate",
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"SlateCore",
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"TimeManagement",
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"UnrealEd"
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});
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"AssetTools"
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});
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}
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}
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}
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