20 lines
511 B
C++
20 lines
511 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "Modules/ModuleInterface.h"
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#define INTERCHANGECOMMONPARSER_MODULE_NAME TEXT("InterchangeCommonParser")
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/**
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* This module is used to add common structure between the translators and the parsers (i.e. payload temporary structure)
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*/
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class FInterchangeCommonParserModule : public IModuleInterface
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{
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public:
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static FInterchangeCommonParserModule& Get();
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static bool IsAvailable();
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private:
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virtual void StartupModule() override;
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};
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