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UnrealEngine/Engine/Plugins/Interchange/Runtime/Source/Nodes/Private/InterchangeTextureBlurNode.cpp
2025-05-18 13:04:45 +08:00

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838 B
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// Copyright Epic Games, Inc. All Rights Reserved.
#include "InterchangeTextureBlurNode.h"
#include "Nodes/InterchangeBaseNodeContainer.h"
#include UE_INLINE_GENERATED_CPP_BY_NAME(InterchangeTextureBlurNode)
FString UInterchangeTextureBlurNode::MakeNodeUid(const FStringView NodeName)
{
return UInterchangeTextureNode::MakeNodeUid(NodeName);
}
UInterchangeTextureBlurNode* UInterchangeTextureBlurNode::Create(UInterchangeBaseNodeContainer* NodeContainer, const FStringView TextureNodeName)
{
UInterchangeTextureBlurNode* TextureNode = NewObject<UInterchangeTextureBlurNode>(NodeContainer);
const FString TextureNodeUid = UInterchangeTextureNode::MakeNodeUid(TextureNodeName);
NodeContainer->SetupNode(TextureNode, TextureNodeUid, FString(TextureNodeName), EInterchangeNodeContainerType::TranslatedAsset);
return TextureNode;
}