Files
UnrealEngine/Engine/Plugins/Interchange/Runtime/Source/Dispatcher/Private/InterchangeDispatcherModule.cpp
2025-05-18 13:04:45 +08:00

33 lines
816 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "InterchangeDispatcherModule.h"
#include "InterchangeDispatcherLog.h"
#include "Modules/ModuleInterface.h"
#include "Modules/ModuleManager.h"
#define LOCTEXT_NAMESPACE "FInterchangeDispatcherModule"
DEFINE_LOG_CATEGORY(LogInterchangeDispatcher);
FInterchangeDispatcherModule& FInterchangeDispatcherModule::Get()
{
return FModuleManager::LoadModuleChecked< FInterchangeDispatcherModule >(INTERCHANGEDISPATCHER_MODULE_NAME);
}
bool FInterchangeDispatcherModule::IsAvailable()
{
return FModuleManager::Get().IsModuleLoaded(INTERCHANGEDISPATCHER_MODULE_NAME);
}
void FInterchangeDispatcherModule::StartupModule()
{
}
IMPLEMENT_MODULE(FInterchangeDispatcherModule, InterchangeDispatcher);
#undef LOCTEXT_NAMESPACE // "InterchangeDispatcherModule"